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Story 01 · Strategy

Ninebot Dz

“Why do you want to make this scooter?”

Client
Segway-Ninebot · ICONA Design
My role
Design Lead
Year
2021 · launched 2024
Type
Production

The brief felt familiar. Futuristic, advanced, smart, for a young audience.

It sounded like every other project. Nothing wrong with it. Nothing new in it either.

01

So I asked a simple question.

We had a brief, a moodboard and a room full of ideas. But the client already had several scooters in its lineup. Why invest in another one? Why not improve what already existed?

So I asked them directly: “Why do you want to make this scooter?” The first answers were the expected ones: a new product line, a different character, something fresh. None of them explained the real need. I kept asking.

The original brief moodboard pinned to a board

Their market share had stopped growing.

That moment changed everything. This was no longer about designing a scooter. It was about unlocking growth.

The riders nobody was designing for.

Looking across their ecosystem, one thing stood out: Segway. A brand they owned, with a completely different kind of rider. Younger, more active, more expressive, more design-aware. And no scooter had been made for them.

A gamer in headphones lit in red and blue
The gamer
A motorbike enthusiast working in a garage
The enthusiast
A young rider in a hoodie, from behind
The street kid
Designers pinning sketches and research on a studio wall

Our North Star

Design a scooter that Segway riders are proud to own, and others want to have.

From that point on, every decision had a reference. Performance, personalisation, intelligence. Not taste, not opinion. Clarity.

From the sketchbook

From five words to one stance.

Armoured and layered. Bold and iconic. Technical. Performance-led. Personal. We explored hard inside that frame, then chose the direction with the strongest pull for our riders: an aggressive, forward-leaning stance with Segway DNA.

Early form sketches of the scooter
Scooter side-view sketches
Front three-quarter sketches

Then the design had to survive reality.

Clay, prototype, engineering reviews, cost. This is where good ideas usually die quietly. We protected the intent and solved problems instead of flagging them.

Raj shaping the clay model
Full-size clay model of the scooter
The first prototype in the studio
Testing the riding position on the prototype
The Ninebot Dz, front on, lights glowing in a dark studio

Ninebot Dz. In production since late 2024, in single and two-seat versions.

Details people notice.

Close-up of the headlight signature
Handlebar and orange accent detail
The Dz in profile

People didn’t just buy it. They made it theirs.

  • Sold outfirst production run
  • Premiumprice point held in its segment
  • 2 versionssingle and two-seat
  • More workthe client came back with the Q and V series

Owners customised it, photographed it and shared it everywhere. It stayed desirable even after regulations changed.

An owner with his customised Dz
Owner photos shared on social media

What I took away

Good design starts by solving the right business problem.

Design isn’t only about making things look good. It’s about making them work, for the user and for the business.

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